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Board games /
Card games /
Games /
Kick-Off /
MB /
Videoblog
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Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts
Saturday, December 1, 2012
Videoblog 2: Kick-Off (MB Games)
Chris O returns with the second Football Attic Videoblog, this time taking MB's Kick-Off as its subject.
Saturday, September 22, 2012
Penny Football
The great thing about football is that it can be played in so many different forms. Purists will always enjoy the traditional approach of physically kicking a ball around while the more technologically-minded among us might prefer moving computerised competitors around on a TV screen. For a truly pared-down version of the game, however, nothing appeals quite like Penny Football.
I’d be lying if I said it was the most portable version of football around as, strictly speaking, you need a decent sized table to play it on. Apart from that, though, all you need are three coins (preferably of a single denomination) and two players. It’s also easy to play – you simply shuffle one coin between the other two with your finger, moving from one end of the table to the other until you score a goal.
Think of it like Subbuteo without the players. Or the floodlights. Or anything else, for that matter. Penny Football is simply a game of skill where the ability to control the slide of a coin is virtually everything. I played it a lot when I was 13-years-old or so, usually during wet break-times at school when I was holed up in a soulless classroom looking for a way to kill time. It’s fiendishly addictive and anyone can play it, so long as they have two fully functioning hands.
Like any simple game, you’ll find variations here and there offering different interpretations of the spartan rules. When I played it at school, my friends and I developed a set way to shoot at goal. This involved laying your hands flat on the table with both thumbs and index fingers touching. The ‘ball’ coin was then placed on its edge between the thumbs, at which point an upward push would propel it goalwards.
And then there’s the goalmouth itself. The Wikipedia page on Penny Football suggests the opposing goalmouth be made by splaying the index finger and little finger on the table surface. We had a different approach. We’d make the shape of a goal frame by pointing our index fingers downwards (touching the table) with our thumbs touching, and much better we thought it was too.
I will admit we were playing our own specific version of the game, but therein you have the versatility of the thing. If you’re not happy playing the rudimentary form, you can embellish it here and there with your own personal adjustments. Some people, for example, make use of a fourth coin to act as a goalkeeper when the attacking player tries to shuffle their shot in. The range of ‘improvements’ you can make are endless.
And as if to prove that there’s nothing new under the sun, a computer game version duly arrived in time for Euro 2008 thanks to JVC. As one of the corporate sponsors, they chose Euroball as their way of getting fans to play football online with a beautifully designed and executed take on the old Penny Football game.
So there it is: three coins, a table and a whole lot of fun. Penny Football – simple, but super to play.
I’d be lying if I said it was the most portable version of football around as, strictly speaking, you need a decent sized table to play it on. Apart from that, though, all you need are three coins (preferably of a single denomination) and two players. It’s also easy to play – you simply shuffle one coin between the other two with your finger, moving from one end of the table to the other until you score a goal.
Think of it like Subbuteo without the players. Or the floodlights. Or anything else, for that matter. Penny Football is simply a game of skill where the ability to control the slide of a coin is virtually everything. I played it a lot when I was 13-years-old or so, usually during wet break-times at school when I was holed up in a soulless classroom looking for a way to kill time. It’s fiendishly addictive and anyone can play it, so long as they have two fully functioning hands.
Like any simple game, you’ll find variations here and there offering different interpretations of the spartan rules. When I played it at school, my friends and I developed a set way to shoot at goal. This involved laying your hands flat on the table with both thumbs and index fingers touching. The ‘ball’ coin was then placed on its edge between the thumbs, at which point an upward push would propel it goalwards.
And then there’s the goalmouth itself. The Wikipedia page on Penny Football suggests the opposing goalmouth be made by splaying the index finger and little finger on the table surface. We had a different approach. We’d make the shape of a goal frame by pointing our index fingers downwards (touching the table) with our thumbs touching, and much better we thought it was too.
I will admit we were playing our own specific version of the game, but therein you have the versatility of the thing. If you’re not happy playing the rudimentary form, you can embellish it here and there with your own personal adjustments. Some people, for example, make use of a fourth coin to act as a goalkeeper when the attacking player tries to shuffle their shot in. The range of ‘improvements’ you can make are endless.
And as if to prove that there’s nothing new under the sun, a computer game version duly arrived in time for Euro 2008 thanks to JVC. As one of the corporate sponsors, they chose Euroball as their way of getting fans to play football online with a beautifully designed and executed take on the old Penny Football game.
![]() |
| JVC's EuroBall game: Great gameplay, nice graphics |
So there it is: three coins, a table and a whole lot of fun. Penny Football – simple, but super to play.
You have read this article Games /
Penny Football
with the title Games. You can bookmark this page URL https://couplesfootballstadium.blogspot.com/2012/09/penny-football.html. Thanks!
Saturday, April 14, 2012
Super Top Trumps: European Club Football
Good ideas never die, it seems - they just wait for nostalgia to catch up with them. That would appear to be the case with Top Trumps, the vintage card game that was once a staple for children in school playgrounds everywhere during the late-1970’s. By the time the 1990’s had arrived, Top Trumps was largely a forgotten phenomenon, but Waddingtons relaunched it with a new range of ‘Super Top Trumps’ aimed at distracting kids from their Nintendo Gameboys and Sega Game Gears.
It was 1992 and Waddingtons, the Leeds-based manufacturer of board games such as Monopoly, Cluedo and Sorry! released a second set of card decks to appeal to an even wider range of children. Presuming ‘Racing Trucks’ and ‘Dinosaurs’ weren’t to your liking, ‘European Club Football’ probably stood a fair chance of being an imminent purchase, but unlike previous decks of football Top Trumps, this one featured teams as their subject rather than players.
And what could possibly be wrong with that, you might ask? At first glance, nothing – in fact there were now eight categories on each card to choose from rather than the five previously as seen back in the late-70's. As we discussed previously, the old 'player' sets had categories such as 'League Appearances' and 'International Goals' as the criteria by which you'd win a hand in each game. Here, the categories were mostly club competitions. These included 'League Champions', 'Domestic Cups (FA)', European Champions' and so on, but here's where it became a victim of its own ingenuity.
Some categories, such as 'League Champions' had a wide range of values from Rangers' 42 down to Chelsea's 1. This made winning a hand nice and clear cut, but had you plumped for 'European Super Cup' or 'UEFA Cup', the team on your card would have a number no higher than 2 or 3. This would have meant a lot of tied rounds which certainly allowed the kitty to build up nicely, but only until the inevitable switch back to 'League Champions' again or the novelty category of 'Year of Formation'.
Anyway, perhaps this was only a side issue for the real joy of this Top Trumps set was seeing which teams were included as part of the game. Naturally enough, English teams were the best represented in the 30-card pack - 11 to be precise - and of those, some were rather dubious selections. Newcastle United were still in the second tier back in 1992 and had only won a single European trophy (the 1969 Inter-Cities Fairs Cup), but there they were, proudly represented by the still slim image of Micky Quinn.
Panathinaikos and Marseille seem to have been included purely on account of their domestic success having not won any European trophies between them while Borussia Mönchengladbach were relying solely on their two UEFA Cup wins, the last of which had happened in 1979.
Still, for every Panathinaikos there was a Real Madrid or a Juventus, and it was great to see their pictures on each of the cards. Mind you, some of the pictures were a little... well... odd. Some were the wrong shape and didn't fill the space provided (Bayern Munich, Feyenoord, AC Milan, etc) while one or two had quirky compositions (Man City's photo taken 50 feet away from the action, Tottenham's featuring three players of which two had their backs turned to camera).
All very nice, but two question remain unanswered: why 'Super' Top Trumps and why the index numbers in the top-left corner of each card? Simple: there was a second way to play the game. In essence, all the cards were dealt out to all players and everyone had to complete all their sets (i.e. they had to collect 1A, 1B, 1C, 1D and 1E, and so on). Each player would ask another player "Have you got 3C?" and if they did, they'd collect the card and get another turn. If not, they didn't. The first one to complete all their sets was the winner.
So there it is - Waddington's attempt to breathe new life into an old classic. It wasn't perfect, but it had plenty of interest for football-loving kids everywhere... until they wanted to play on their Gameboy again, at least.
It was 1992 and Waddingtons, the Leeds-based manufacturer of board games such as Monopoly, Cluedo and Sorry! released a second set of card decks to appeal to an even wider range of children. Presuming ‘Racing Trucks’ and ‘Dinosaurs’ weren’t to your liking, ‘European Club Football’ probably stood a fair chance of being an imminent purchase, but unlike previous decks of football Top Trumps, this one featured teams as their subject rather than players.
And what could possibly be wrong with that, you might ask? At first glance, nothing – in fact there were now eight categories on each card to choose from rather than the five previously as seen back in the late-70's. As we discussed previously, the old 'player' sets had categories such as 'League Appearances' and 'International Goals' as the criteria by which you'd win a hand in each game. Here, the categories were mostly club competitions. These included 'League Champions', 'Domestic Cups (FA)', European Champions' and so on, but here's where it became a victim of its own ingenuity.
Some categories, such as 'League Champions' had a wide range of values from Rangers' 42 down to Chelsea's 1. This made winning a hand nice and clear cut, but had you plumped for 'European Super Cup' or 'UEFA Cup', the team on your card would have a number no higher than 2 or 3. This would have meant a lot of tied rounds which certainly allowed the kitty to build up nicely, but only until the inevitable switch back to 'League Champions' again or the novelty category of 'Year of Formation'.Anyway, perhaps this was only a side issue for the real joy of this Top Trumps set was seeing which teams were included as part of the game. Naturally enough, English teams were the best represented in the 30-card pack - 11 to be precise - and of those, some were rather dubious selections. Newcastle United were still in the second tier back in 1992 and had only won a single European trophy (the 1969 Inter-Cities Fairs Cup), but there they were, proudly represented by the still slim image of Micky Quinn.
Panathinaikos and Marseille seem to have been included purely on account of their domestic success having not won any European trophies between them while Borussia Mönchengladbach were relying solely on their two UEFA Cup wins, the last of which had happened in 1979.
Still, for every Panathinaikos there was a Real Madrid or a Juventus, and it was great to see their pictures on each of the cards. Mind you, some of the pictures were a little... well... odd. Some were the wrong shape and didn't fill the space provided (Bayern Munich, Feyenoord, AC Milan, etc) while one or two had quirky compositions (Man City's photo taken 50 feet away from the action, Tottenham's featuring three players of which two had their backs turned to camera).
All very nice, but two question remain unanswered: why 'Super' Top Trumps and why the index numbers in the top-left corner of each card? Simple: there was a second way to play the game. In essence, all the cards were dealt out to all players and everyone had to complete all their sets (i.e. they had to collect 1A, 1B, 1C, 1D and 1E, and so on). Each player would ask another player "Have you got 3C?" and if they did, they'd collect the card and get another turn. If not, they didn't. The first one to complete all their sets was the winner.
So there it is - Waddington's attempt to breathe new life into an old classic. It wasn't perfect, but it had plenty of interest for football-loving kids everywhere... until they wanted to play on their Gameboy again, at least.
You have read this article 1992 /
Games /
Top Trumps
with the title Games. You can bookmark this page URL https://couplesfootballstadium.blogspot.com/2012/04/super-top-trumps-european-club-football.html. Thanks!
Saturday, March 10, 2012
Rich J's Favourite 5... Subbuteo Items
Following Chris' excellent trip down memory lane, I ventured into my garage today to drag out the box that contains most of my childhood Subbuteo stuff. As you can see below, it wasn't exactly being looked after.
Memorabilia secured, it now passes to me to list my favourite subbuteo items. I have to say that these are not necessarily my top 5 - I've left a few things out in order to look at some of the minutiae that made my Subbuteo days all the better. This is why my favourtite goals (Mundial World Cup style - huge box type goals with bright yellow nets) do not get an outing here... they can wait.
1. Player Numbers (61206)
The smallest details can make or break an experience and for me, realism is very important. Naturally, with Subbuteo, there's already quite a large amount of 'suspension of disbelief' going on. Your team may well be resplendent in finely detailed kit, albeit more often than not without sponsor, but one simply can't ignore the fact that you are in effect fielding a team comprised of ten clones and one other who looks like the answer to the question 'What happens if you mix carbonite with a Mexican wave?' Added to this, your clone army are all flying around on something resembling flying saucers, so as I say, we're already having to use a lot of imagination. With that in mind, anything that adds that extra touch of realism is surely a good thing? That's where player numbers come in.
As these were a relatively cheap accessory (relative to other Subbuteo products that is, not to my pocket money alas), they were a no brainer. There were, however, two things you needed to get the most out of these... an almost infinite amount of patience and fingers the size of a baby vole. Separating the small numbers from the backing was the first challenge. Often, the machine which made the cuts in the plastic sheet had gone a bit too far and the backing came with it. Then there was the swear-inducing moment when you realised the near invisible circle was no longer attached to the tip of your finger, but instead nestling among the fibres of the carpet/stuck to your clothes/floating merrily away on an errant breeze. Eventually, player and number came together. Then began a game of cat and mouse as you chased the bloody thing round the clone's back, desperately trying to get it to place in the middle and not at some obscure angle. Finally it was done. Perfect alignment, perfect angle. Just need to press it home to fix it securely... which it did...to your bloody thumb!!!
Did I say these were one of my favourite things? Well they are, for despite all the hassle of actually affixing them, once attached they did look the business. Just look at them. No longer ten clones, these players now had a role to play. No more would the centre forward of matches past be expected to play sweeper. Of course, the goalie already knew his place. He needed no number to affirm his role. He'd probably have killed for some muscle rub, though.
2. Scoreboard (61158)
One of the many joys of finding stuff from many years ago is the little things you'd fortgotten. Seemingly unimportant events you had no need to remember at the time, but years later providing an insight into a distant time. So it was as I prepared to open the box to my scoreboard, I couldn't wait to see which team names were in place. Who had taken part in the last ever Subbuteo match of my childhood? I slid the black plastic out of the box and there it was... nothing! I'd taken the team names out. Even the score was set at 0-0. Ah well.
The scoreboard itself was a slab of black plastic with rotary dials to set the score (so long as no-one scored more than nine) and three slots in which to insert the competing team names as well as the event taking place. Several sheets of black card were supplied with reams of team names, written in a pseudo-light bulb font. The options available seemed to cover pretty much every European team going and almost all known competitions, as well as more specific ones such as 'Quarter Final' and 'Group Two'. While I may not have been able to see who I'd last played with, I could at least see who had taken part in previous outings by those team names I had cut out. Unsurprisingly these were just the teams I owned along with 'World Cup 86'.
Oddly enough, despite being able to take part in such exotic competitions as the Subbuteo League, where you could witness the top of the table clash between 'Ards' and 'Simmering', there doesn't seem to have been an option to play a 'Friendly' as I'd taken one of the blank strips and pencilled it in myself. An odd exclusion I think you'll agree. Maybe in Subbuteo world it was all or nothing. No time for pleasantries and all that. Could explain why the 'Players Handshake' accessory pack (C1923) never sold all that well. It may also have been because it never existed, but that's not what's important.
Overall, with its plethora of options and imposing nature, dominating the touchline as it did (also meaning it got in the way a lot), the scoreboard was a very special addition to the Subbuteo experience.
3. Coventry City 86/87 Home (Team No. 652)
I never actually owned that many Subbuteo teams - about ten in total. 20% of these were naturally my home team. The two versions I had of Coventry were the FA Cup winning kit of 86/87 and the following year's Hummel one, my favourite CCFC kit of all time. It would therefore be safe to assume that my favourite is the latter of the two then? Well, no. While I loved the kit itself, both in actual and Subbuteo form, my favourite is the 86/87 version... and not because it's the FA Cup winning one (did I mention we won the FA Cup? - Still the last Midlands club to do so).
Why? Because it meant that for the first time, my Subbuteo matches could feature my home side in the kit they actually played in, rather than the one from last season - Subbuteo were not exactly quick in updating their teams at that time so if I wanted Coventry to play, they'd have to wear the Umbro, Glazepta sponsored outfit from 85/86 and that was just not going to happen. So when the new version appeared, I snapped it up for the princely sum of £2.35 from Barnby's. That very afternoon, Coventry took to the field and ground out a 1-0 victory over Brazil. Due to Subbuteo's clever way of using similar looking kits for several different teams, both Colchester and Pescara (?) have also tried to claim this result as their own, but for me, it was a proud moment... just a shame the player who got that crucial winning goal ended up in defence for their next game.
4. Adidas Tango balls - Orange (61209)
The Adidas Tango... is there a more iconic football design in the history of the game? No, is the simple answer. Sure, others may claim the classic black and white 32-panel ball (Telstar) got there first and the orange ball from the 66 World Cup final might cause more dewey eyes (maybe not in Scotland perhaps), but it matters not. The Adidas Tango IS simply the best ball design ever conceived. It goes without saying then that the Subbuteo version is clearly the best in the table top world too. My personal favourite however, is the orange variant. While the classic white version may be more well known, the orange one in play usually meant only one thing... SNOW! You see, back in the pre-premiership days, before under soil heating that actually worked, the arrival of snow was not greeted by a cancellation and rearranged fixture. Lord no, all that was required was a few volunteers to clear the pitch markings and a bright orange ball. The match may have looked as though it was being shown in negative, but we just got on with it.
All very well for the real world, but snow never really fell on the hallowed green baize, unless your older brother decided to accessorise the pitch with some shaving foam. As we've already seen however, pretending is a big part of Subbuteo so if I say it's a snow covered pitch, then it's a snow covered pitch and we need an orange ball!
Later, a luminous yellow/green Tango was released and it also graced many a match, but deep down, it just seemed a gimic too far.
So there you have it. The Adidas Tango... iconic, versatile and a metaphor for the excess of the late 80s.
5. Astropitch (61178)
It is with a degree of smugness that I write that I owned the Astropitch as it was about three times the price of the standard pitch. Contrasting nicely with the view on 'artificial' pitches in real football, the Astropitch is rightly considered the king of surfaces on which to 'flick to kick'. Before I owned it, I had assumed it was a surface similar to that used in the cricket game Test Match, which flattened out well as it was made from polyester, but on purchase (in fact, on first picking it up, stored as it was, rolled up in in its poster tube) I realised this was not the case. It was a heavy thing and on unfurling, flattened out perfectly every single time. Not ony that, but the flock covering and heavy vinyl backing gave an almost damping effect which meant the ball didn't skim around as much, but instead, moved in a graceful, flowing and controlled manner.
When I first bought it, I wondered if it would prove to be an extravagance too far at £14.95, but after the first few flicks, it was obvious this was the future! From that point, my regular pitch, complete with its creases that just never fully went away, never saw action again.
Thankfully, the contents seemed to have survived.
1. Player Numbers (61206)
The smallest details can make or break an experience and for me, realism is very important. Naturally, with Subbuteo, there's already quite a large amount of 'suspension of disbelief' going on. Your team may well be resplendent in finely detailed kit, albeit more often than not without sponsor, but one simply can't ignore the fact that you are in effect fielding a team comprised of ten clones and one other who looks like the answer to the question 'What happens if you mix carbonite with a Mexican wave?' Added to this, your clone army are all flying around on something resembling flying saucers, so as I say, we're already having to use a lot of imagination. With that in mind, anything that adds that extra touch of realism is surely a good thing? That's where player numbers come in.
| Finally! |
Did I say these were one of my favourite things? Well they are, for despite all the hassle of actually affixing them, once attached they did look the business. Just look at them. No longer ten clones, these players now had a role to play. No more would the centre forward of matches past be expected to play sweeper. Of course, the goalie already knew his place. He needed no number to affirm his role. He'd probably have killed for some muscle rub, though.
2. Scoreboard (61158)
One of the many joys of finding stuff from many years ago is the little things you'd fortgotten. Seemingly unimportant events you had no need to remember at the time, but years later providing an insight into a distant time. So it was as I prepared to open the box to my scoreboard, I couldn't wait to see which team names were in place. Who had taken part in the last ever Subbuteo match of my childhood? I slid the black plastic out of the box and there it was... nothing! I'd taken the team names out. Even the score was set at 0-0. Ah well.
Even in 1988, it was still all about Italy v West Germany
The scoreboard itself was a slab of black plastic with rotary dials to set the score (so long as no-one scored more than nine) and three slots in which to insert the competing team names as well as the event taking place. Several sheets of black card were supplied with reams of team names, written in a pseudo-light bulb font. The options available seemed to cover pretty much every European team going and almost all known competitions, as well as more specific ones such as 'Quarter Final' and 'Group Two'. While I may not have been able to see who I'd last played with, I could at least see who had taken part in previous outings by those team names I had cut out. Unsurprisingly these were just the teams I owned along with 'World Cup 86'.
![]() |
| Come on you Wels! |
Even the great Winterthur were there...
Overall, with its plethora of options and imposing nature, dominating the touchline as it did (also meaning it got in the way a lot), the scoreboard was a very special addition to the Subbuteo experience.
3. Coventry City 86/87 Home (Team No. 652)
![]() |
| An FA Cup Winner |
| In Pescara, the phrase 'Coventry who?' is often heard |
4. Adidas Tango balls - Orange (61209)
The Adidas Tango... is there a more iconic football design in the history of the game? No, is the simple answer. Sure, others may claim the classic black and white 32-panel ball (Telstar) got there first and the orange ball from the 66 World Cup final might cause more dewey eyes (maybe not in Scotland perhaps), but it matters not. The Adidas Tango IS simply the best ball design ever conceived. It goes without saying then that the Subbuteo version is clearly the best in the table top world too. My personal favourite however, is the orange variant. While the classic white version may be more well known, the orange one in play usually meant only one thing... SNOW! You see, back in the pre-premiership days, before under soil heating that actually worked, the arrival of snow was not greeted by a cancellation and rearranged fixture. Lord no, all that was required was a few volunteers to clear the pitch markings and a bright orange ball. The match may have looked as though it was being shown in negative, but we just got on with it.
All very well for the real world, but snow never really fell on the hallowed green baize, unless your older brother decided to accessorise the pitch with some shaving foam. As we've already seen however, pretending is a big part of Subbuteo so if I say it's a snow covered pitch, then it's a snow covered pitch and we need an orange ball!
Later, a luminous yellow/green Tango was released and it also graced many a match, but deep down, it just seemed a gimic too far.
So there you have it. The Adidas Tango... iconic, versatile and a metaphor for the excess of the late 80s.
5. Astropitch (61178)
It is with a degree of smugness that I write that I owned the Astropitch as it was about three times the price of the standard pitch. Contrasting nicely with the view on 'artificial' pitches in real football, the Astropitch is rightly considered the king of surfaces on which to 'flick to kick'. Before I owned it, I had assumed it was a surface similar to that used in the cricket game Test Match, which flattened out well as it was made from polyester, but on purchase (in fact, on first picking it up, stored as it was, rolled up in in its poster tube) I realised this was not the case. It was a heavy thing and on unfurling, flattened out perfectly every single time. Not ony that, but the flock covering and heavy vinyl backing gave an almost damping effect which meant the ball didn't skim around as much, but instead, moved in a graceful, flowing and controlled manner.
When I first bought it, I wondered if it would prove to be an extravagance too far at £14.95, but after the first few flicks, it was obvious this was the future! From that point, my regular pitch, complete with its creases that just never fully went away, never saw action again.
You have read this article Favourite 5 /
Games /
Subbuteo
with the title Games. You can bookmark this page URL https://couplesfootballstadium.blogspot.com/2012/03/rich-j-favourite-5-subbuteo-items.html. Thanks!
Thursday, March 8, 2012
Chris O's Favourite 5... Subbuteo items
Peter Adolph was a clever man. Not only did he invent a brilliantly immersive game in Subbuteo, but he also catered for the comforting need to collect that is found so often in the young.
I can’t remember exactly when I started playing Subbuteo. I was probably 9 or 10 years old, and as far as I can tell, it all started when I received a Club Edition set as a Christmas or birthday present.
It was a good place to start. The basic kit contained two teams, two balls, a cloth pitch, two goals and some corner flags. Having made extensive use of that, I was ready to indulge my interest by buying more teams and more accessories, usually from my local toy shop – Worrickers in Barking.
It was the sheer variety of stuff available that made the game the joy that it was. Over many years, I collected all manner of wonderful miscellanea, so I thought it was high time I told the world what my five favourite bits of Subbuteo ephemera were.
1. FIFA Balls (C183)
Unlike m’colleague, a younger chap and only too happy to remind me of the fact, I played Subbuteo in an era before Adidas Tango balls became commonplace. This frustrates me because those Subbuteo Tango balls really were as much a thing of beauty as the full size ones used in the 1978 and 1982 World Cups.
Anyway, it wasn’t all doom and gloom for me in my flick-to-kick youth because those nice people at Subbuteo brought out an alternative – FIFA Balls. Not the name of a Sepp Blatter-penned in-house newsletter, these were white footballs that had a pleasing ‘circular’ arrangement of six coloured hexagons – one in red, one in blue and one in green.
To the best of my knowledge there never was any proper ball designed to look this way, but frankly I didn’t care. Compared to the standard white or orange balls that came with the old Subbuteo sets, these were as exciting, futuristic and modern as a kid could ask for in the early-1980’s. Sadly my favourite, the red one, saw its printed hexagons fade with wear fairly quickly, but no matter. This was a classic piece of kit and a much-valued one in my collection.
2. World Cup Goals (C130)
Having got your hands on a fine set of balls (ahem), what better than to flick them into a goalmouth to match?
At some point, I came to acquire a pair of World Cup Goals to replace the standard ones that were sold with my Club Edition, and no bad thing in my view. The originals had a rather restrictive bar across the back bottom edge of the net which meant if anyone flicked the ball high into the corner of your goal, your keeper couldn’t reach up sufficiently to stop it. Perhaps that was a deliberate ploy to encourage more goals to be scored. If it was, you wonder whether anyone thought to notify the aforementioned Mr Blatter.
The World Cup Goals had nice, rounded posts (rather than the square, angular ones from the Club Edition) and, if memory serves, coloured nets too. Most importantly, that wretched horizontal back bar had been removed. From here on in, it was total unfettered access to all four corners of the goal for our keepers, even if it was an unrealistic slant on the real world being simulated. Bliss.
3. Trainers Bench Set (C179)
Small, but perfectly formed, the clear plastic Trainers Bench provided that extra little touch of class to every game.
Four players in green tracksuits and their manager wearing an old-fashioned brown coat looked every inch the authentic article when placed pitchside. To be ruthlessly honest, one never saw players warming up in green tracksuits in real life and the stereotypical manager wearing a sheepskin coat was probably becoming more of a rarity when this item hit the shops, but somehow it worked.
Much like the Stadium Grandstand (see below) with all its disparate spectators, the addition of a Trainers Bench seemed to give the impression that the game you were playing really mattered. There were people watching in the crowd and there were substitutes ready to replace their injured teammates, should the occasion arise.
No-one need be deluded that this was just about two people flicking bits of plastic around. This was a proper match with proper detail, and the bench – even two benches if you were a connoisseur – helped to retain that air of authenticity. Quite how the modern-day equivalent – three rows of colour-coordinated Recaro seats – would look is anyone’s guess. Thank heavens, then, for simplicity of design.
4. Stadium Grandstand (C140)
I’m proud to say I once owned a Stadium Grandstand section, but it wasn’t something I’d bought with my own money. My budget didn’t run to that.
No, luckily for me, my family home was once visited by a distant, rarely seen aunt who struggled into our front room with two bulging carrier bags. “Here you go” she said. “These belonged to my son, but he doesn’t want them anymore. He’s far too old for them now.”
I emptied the bags and found, along with various teams and other items, an entire Stadium Grandstand. Yes it looked a little old fashioned with its white serifed text printed along the top edge and dowdy terracing coloured in a shade of Heavy Smokers Cough, but at a stroke it elevated my average Subbuteo playing experience to a whole new level.
It even had a few randomly placed spectators dotted hither and yon, glued permanently in position and painted accordingly. Now, my hastily arranged matches with invited school friends would be watched by a crowd in a stadium stand. Hardly Wembley, granted, but it was a crowd that added immeasurably to the make-believe world we played our Subbuteo in.
5. West Bromwich Albion team (away, 1983)
This always brings back special memories of my late father. I must have been about 11 or 12 years old when I once found myself struck down with tonsillitis. I was at home feeling poorly and not a little sorry for myself, my absence from school being a sole reason for any happiness on my part.
Things, however, were to take a turn for the better. My Dad, never a well-paid man in all his working life, was aware of my plight and had decided to go via a nearby toy shop on his way home from work. His motivation: to buy me a get well present to lift my spirits.
Having arrived home, Lambretta parked outside, he came in, took off his coat and handed me the present. “There you are” he said. “I don’t know if you’ve already got that one.” It was clearly a Subbuteo team, but one I wasn’t familiar with. The players were wearing yellow shirts with blue horizontal pinstripes, blue shorts and yellow socks. A quick check of the label on one end of the box confirmed it was The Baggies in their latest change strip.
To be honest, he couldn’t have picked a weirder team out of all those on sale, but I loved it for its modern pinstripes and the yellow and blue colour scheme. If nothing else, it could double up as Sweden, but regardless of all that, I loved it because he had thought of me feeling under the weather at home and had wanted to cheer me up. My Dad didn't really know anything about Subbuteo, yet despite this, his choice was somehow perfect.
For that reason, I'd like to dedicate this post to his memory with my thanks and love always.
I can’t remember exactly when I started playing Subbuteo. I was probably 9 or 10 years old, and as far as I can tell, it all started when I received a Club Edition set as a Christmas or birthday present.
It was a good place to start. The basic kit contained two teams, two balls, a cloth pitch, two goals and some corner flags. Having made extensive use of that, I was ready to indulge my interest by buying more teams and more accessories, usually from my local toy shop – Worrickers in Barking.
It was the sheer variety of stuff available that made the game the joy that it was. Over many years, I collected all manner of wonderful miscellanea, so I thought it was high time I told the world what my five favourite bits of Subbuteo ephemera were.
1. FIFA Balls (C183)
Unlike m’colleague, a younger chap and only too happy to remind me of the fact, I played Subbuteo in an era before Adidas Tango balls became commonplace. This frustrates me because those Subbuteo Tango balls really were as much a thing of beauty as the full size ones used in the 1978 and 1982 World Cups.
Anyway, it wasn’t all doom and gloom for me in my flick-to-kick youth because those nice people at Subbuteo brought out an alternative – FIFA Balls. Not the name of a Sepp Blatter-penned in-house newsletter, these were white footballs that had a pleasing ‘circular’ arrangement of six coloured hexagons – one in red, one in blue and one in green.
To the best of my knowledge there never was any proper ball designed to look this way, but frankly I didn’t care. Compared to the standard white or orange balls that came with the old Subbuteo sets, these were as exciting, futuristic and modern as a kid could ask for in the early-1980’s. Sadly my favourite, the red one, saw its printed hexagons fade with wear fairly quickly, but no matter. This was a classic piece of kit and a much-valued one in my collection.
2. World Cup Goals (C130)
Having got your hands on a fine set of balls (ahem), what better than to flick them into a goalmouth to match?
At some point, I came to acquire a pair of World Cup Goals to replace the standard ones that were sold with my Club Edition, and no bad thing in my view. The originals had a rather restrictive bar across the back bottom edge of the net which meant if anyone flicked the ball high into the corner of your goal, your keeper couldn’t reach up sufficiently to stop it. Perhaps that was a deliberate ploy to encourage more goals to be scored. If it was, you wonder whether anyone thought to notify the aforementioned Mr Blatter.
The World Cup Goals had nice, rounded posts (rather than the square, angular ones from the Club Edition) and, if memory serves, coloured nets too. Most importantly, that wretched horizontal back bar had been removed. From here on in, it was total unfettered access to all four corners of the goal for our keepers, even if it was an unrealistic slant on the real world being simulated. Bliss.
3. Trainers Bench Set (C179)
Small, but perfectly formed, the clear plastic Trainers Bench provided that extra little touch of class to every game.
Four players in green tracksuits and their manager wearing an old-fashioned brown coat looked every inch the authentic article when placed pitchside. To be ruthlessly honest, one never saw players warming up in green tracksuits in real life and the stereotypical manager wearing a sheepskin coat was probably becoming more of a rarity when this item hit the shops, but somehow it worked.
Much like the Stadium Grandstand (see below) with all its disparate spectators, the addition of a Trainers Bench seemed to give the impression that the game you were playing really mattered. There were people watching in the crowd and there were substitutes ready to replace their injured teammates, should the occasion arise.
No-one need be deluded that this was just about two people flicking bits of plastic around. This was a proper match with proper detail, and the bench – even two benches if you were a connoisseur – helped to retain that air of authenticity. Quite how the modern-day equivalent – three rows of colour-coordinated Recaro seats – would look is anyone’s guess. Thank heavens, then, for simplicity of design.
4. Stadium Grandstand (C140)
I’m proud to say I once owned a Stadium Grandstand section, but it wasn’t something I’d bought with my own money. My budget didn’t run to that.
No, luckily for me, my family home was once visited by a distant, rarely seen aunt who struggled into our front room with two bulging carrier bags. “Here you go” she said. “These belonged to my son, but he doesn’t want them anymore. He’s far too old for them now.”
I emptied the bags and found, along with various teams and other items, an entire Stadium Grandstand. Yes it looked a little old fashioned with its white serifed text printed along the top edge and dowdy terracing coloured in a shade of Heavy Smokers Cough, but at a stroke it elevated my average Subbuteo playing experience to a whole new level.
It even had a few randomly placed spectators dotted hither and yon, glued permanently in position and painted accordingly. Now, my hastily arranged matches with invited school friends would be watched by a crowd in a stadium stand. Hardly Wembley, granted, but it was a crowd that added immeasurably to the make-believe world we played our Subbuteo in.
5. West Bromwich Albion team (away, 1983)
This always brings back special memories of my late father. I must have been about 11 or 12 years old when I once found myself struck down with tonsillitis. I was at home feeling poorly and not a little sorry for myself, my absence from school being a sole reason for any happiness on my part.
Things, however, were to take a turn for the better. My Dad, never a well-paid man in all his working life, was aware of my plight and had decided to go via a nearby toy shop on his way home from work. His motivation: to buy me a get well present to lift my spirits.
Having arrived home, Lambretta parked outside, he came in, took off his coat and handed me the present. “There you are” he said. “I don’t know if you’ve already got that one.” It was clearly a Subbuteo team, but one I wasn’t familiar with. The players were wearing yellow shirts with blue horizontal pinstripes, blue shorts and yellow socks. A quick check of the label on one end of the box confirmed it was The Baggies in their latest change strip.
To be honest, he couldn’t have picked a weirder team out of all those on sale, but I loved it for its modern pinstripes and the yellow and blue colour scheme. If nothing else, it could double up as Sweden, but regardless of all that, I loved it because he had thought of me feeling under the weather at home and had wanted to cheer me up. My Dad didn't really know anything about Subbuteo, yet despite this, his choice was somehow perfect.
For that reason, I'd like to dedicate this post to his memory with my thanks and love always.
You have read this article Favourite 5 /
Games /
Subbuteo
with the title Games. You can bookmark this page URL https://couplesfootballstadium.blogspot.com/2012/03/chris-o-favourite-5-subbuteo-items.html. Thanks!
Thursday, January 26, 2012
Soccerboss / Goal! / Wembley ad, 1969
We wonder what the 'scientific approach' was that was used in 'Goal'? Anyone got any thoughts?
You have read this article 1969 /
Advert /
Games /
Goal /
Soccerboss /
Wembley
with the title Games. You can bookmark this page URL https://couplesfootballstadium.blogspot.com/2012/01/soccerboss-goal-wembley-ad-1969.html. Thanks!
Thursday, January 5, 2012
Top Trumps: British Soccer Stars (1978/79)
Whenever anyone does a survey of the best children’s toys and games of all time, it’s always the same names that get mentioned – Monopoly, Trivial Pursuit, Castrate The Racist… well maybe not the last one, but you get the picture. No-one, however, stops to consider Top Trumps – surely the only card game that ever really attained ‘legend’ status among school children up and down the UK.Before we get onto the specifics of the British Soccer Stars pack, it’s only right to consider what Top Trumps is all about and why it’s still held in such high regard to this day. Top Trumps is a brilliantly simple game for two or more people where each player is dealt an equal number of cards from a pack. The object of the game is to win all the cards from your opponents, and to do this players take turns to read out a statistic from their card in the hope that it’s ‘stronger’ than the equivalent one on their opponents’ cards. If it is, they win the cards for that round.
From the late 1970’s many packs started appearing in the shops and all of them were cheap enough for kids to buy with their meagre pocket money. All manner of subjects were covered from Dragsters to Military Aircraft but it was the football packs that allowed the average schoolboy (or girl) to indulge in their hunger for knowledge.And so it was that the first of those football packs, Dubrecq’s British Soccer Stars, arrived on the scene in 1978 to brighten up the dullest of school breaktimes. The set contained 32 cards featuring the great and the not-so-great of English league football, classified across the five categories of International Appearances, International Goals, League Appearances, League Goals and Height.
It’s at this point one has to stop and wonder what the modern-day sets of football Top Trumps must be like in this era of Opta Stats and the media’s clinical dependency on significant data of any kind. To be honest, we’ve not looked at the current sets because they don’t enter our realm of nostalgia, but we wouldn’t mind betting that they probably have categories like ‘Kilometres run’ and ‘Passes completed.’ Such is the price to pay for progress, we suppose.On the subject of height, you’d be more than happy if you were dealt a goalkeeper or two during a game, although in this set it was no guarantee of success. At 5’ 11½” Liverpool’s Ray Clemence seemed a dead cert to win you a hand, but you’d have overlooked Phil Thompson, Glen Hoddle (sic) or Paul Mariner at your peril. They were a full 6-feet tall, as was the other goalkeeper in the pack, Peter Shilton. Champion Top Trumpers take note.
The thing is, goalies were a complete liability in Top Trumps if it wasn’t your turn to call a category. If the lead player shouted out ‘International goals’ or ‘League goals’, you were instantly onto a hiding and by 1978 neither Shilton or Clemence had racked up that many International Appearances either.
In fact 1978 provided an interesting snapshot of the 'Old Guard' in the prime of their careers and a new wave of players starting to emerge. When it came to International Appearances, one of the worst cards to own was that of the aforementioned Glenn Hoddle. Still in his early-20’s, he didn’t make his England debut until 1979, so you could be sure one of your opponents would get the dubious honour of owning that card. Emlyn Hughes, on the other hand, reached the peak of his international career around the time this pack came out and was the best in that category with 49.
Hughes was also a big hitter in the League Appearances category along with Manchester United’s Martin Buchan. Once again however, Glenn Hoddle was the player to avoid with only 62 appearances to boast, compared to Buchan and Hughes who had more than four times that amount.
But such talk of statistical one-upmanship only accounted for part of the game’s appeal. Aside from all the facts and figures was the visual charm which, being the late-1970’s, could be summed up in one word: 'rudimentary'.
Yes, each card had a colour picture of each of the players and yes, each one had a circular inset showing a close-up of the player’s face, but it has to be said that the photography did at best leave a little to be desired. The wide shot of Ray Clemence, for example, is unflattering in its portrayal of the England goalkeeper’s obscured face in the main picture. Phil Thompson’s face can barely be seen at all (something he’s more than made up for by becoming a regular on Sky’s Soccer Saturday) while Mick Mills looks like the only player practicing keepy uppies at his local training pitch. As for those circular insets, we can only assume Ray Kennedy wasn’t given the stool to stand on that he’d asked for.
To be honest, we’re also at a bit of a loss to understand why some players had even been selected for this collection. Fine – pick Stanley Bowles, Ray ‘Butch’ Wilkins and Andy Gray if you must, but Peter Ward of Brighton? Clive Woods of Ipswich? Are these the actions of a true football fan or an agent keen to see get his client some much needed exposure?
We’ll probably never know and that’s no doubt for the best. We wouldn’t have asked such questions when we were nine years old and we shouldn’t ask them now. This was the game that captured the imagination of millions of young football fans and in updated form continues to do so today. Quirky and lo-tech, you can’t help but love it and long may it continue.
You have read this article Games /
Top Trumps
with the title Games. You can bookmark this page URL https://couplesfootballstadium.blogspot.com/2012/01/top-trumps-british-soccer-stars-197879.html. Thanks!
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